Post expansion update and more!

Hail Wanderer!

The migration to a new card-swiping system has been a bit of a bumpy ride, but we’re almost at the finish line. In patch 1.8.04 we moved from cards being processed one at a time, to being able to queue multiple cards at once. This increased the action, speed and smoothness of the game, but also introduced some bugs. If you are still experiencing a lock-up of the game, please make sure you are on the latest version (Patch 1.8.06 or later).

What’s next
Other than fixing bugs, we’re continuing to improve the game one step at a time. Next patch will introduce a minor rework of the Riphide Ramparts map (found in the Tribes of Twilight expansion). We will also make various balance changes to cards that have fallen behind somewhat, and open up the Seeker cards that were introduced in Infinitum to be a better fit with the existing cardbase. This patch should go live later this week.

Longterm, we are reworking the Black Citadel level to be up to par with our existing maps, as well as an exciting new achievement system with cool new rewards. And we’re also slowly starting up the design process for our next cardexpansion, planned somewhere early in the third quarter of this year.

That’s it for now! Please leave us a rating in the stores if you have not done so already, it really helps us find more awesome players like yourself!

Leave a comment

Your email address will not be published. Required fields are marked *